Showing posts with label inorder traversal. Show all posts
Showing posts with label inorder traversal. Show all posts

Saturday, April 29, 2017

Iterative inorder traversal of a binary tree using constant space.



In order traversal of a binary tree can be performed using O(1) storage if the tree stores parent pointer. The trick is to look at possible directions we need to move in the tree.  As shown in the diagram below there are 3 directions that you can move in a binary tree. They are to the left, right or up. Given this all we need is to establish conditions that decides the movement. Consider last visited node as the node we were in before coming to the current node. Here are the cases:

1. If the last visited node is the parent node and the current node's left child exists move left.
2. If the last visited node is the left child of the current node and the current node has right child move right.
3. If the last visited node is on the left or right move up.



For the node to be the next successor for inorder traversal one of the following conditions should hold ( We will print the node value in our sample code below whenever this condition holds):
1. The last visited node was the left child.
2.  The left child of the current node doesn't exist.

It's now easy to translate these conditions into code. All you need is these conditions and some additional null checks as shown in the code below.

void inorder_constant_space(Node *root) {

    if (!root)
        return;

    Node *last = NULL;
    Node *node = root;

    while (node) {

        if (last == node->left || 
                (last == node->parent && node->left == NULL)) {
            std::cout << node->name;
        }

        if (last == node->left && node->right != NULL) {
            last = node;
            node = node->right;
        } else if(last == node->left) {
            last = node;
            node = node->parent;
        } else if (last == node->parent && node->left == NULL
                         && node->right != NULL) {
            last = node;
            node = node->right;
        } else if (last == node->parent && node->left == NULL) {
            last = node;
            node = node->parent;
        } else if (last == node->parent) {
            last = node;
            node = node->left;
        } else {
            last = node;
            node = node->parent;
        }
       
    }
}

Convert a binary search tree into doubly linked list

Converting a binary search tree into doubly linked list is a common interview question. It's a simple question as long as we know it can be solved by extending inorder tree traversal. If you are not familiar with inorder tree traversal, I have described it here. In this problem you are given a binary search tree with left and right child and you are supposed to convert left pointer to predecessor node and right pointer to the successor node. Here is the solution to the problem:

// output list
Node *list = NULL;

void convert_to_doubly_ll(Node *root) {
    if (root == NULL)
        return;

    convert_to_doubly_ll(root->left);

    if (list) {
        list->right = root;
        root->left = list;
    } 
    
    list = root;
    
    Node *right = root->right;
    root->right = NULL;

    convert_to_doubly_ll(right);
}

If you want to do this in place, then all you have to do is pass in the previous node in each recursive call. The code is given below:

void convert_to_doubly_ll_in_place(Node *root, Node **prev) {
    if (root == NULL)
        return;

    convert_to_doubly_ll_in_place(root->left, prev);

    Node *prev_node = *prev;
    Node *right = NULL;

    if (prev_node) {
        prev_node->right = root;
        root->left = prev_node;
    } 
    
    *prev = root;
    
    right = root->right;
    root->right = NULL;

    convert_to_doubly_ll_in_place(right, prev);
}

You can call the above method like this:

Node *root = ....a tree...;
Node *prev=NULL;
convert_to_doubly_ll_in_place(root, &prev);

Friday, April 28, 2017

Tree Problems

Many of the tree problems asked in the interviews can be solved by extending traversal algorithms. There are 4 popular ways a tree can be traversed. They are preorder traversal, post order traversal, inorder and level order traversal. We will look at each of these traversals and some sample interview questions that can be answered using the given traversal.

Preorder Traversal
In preorder traversal you start from root, visit left child first and then right child. The processing for that node is done before processing it's children.
void pre_order(Node *root) {
    if (!root) {
        return;
    }
    // Process the node
    std::cout << root->name << std::endl;

    // Traverse left and right children
    pre_order(root->left);
    pre_order(root->right);
}

Sample Interview Problems:
Given a root and a node in a binary tree, find the path from the root to the node.


Post Order Traversal
In post order traversal you start from root, visit left child first and then right child. The processing for the node is done after processing it's children.
void post_order(Node *root) {
    if (!root) {
        return;
    }

    // Traverse left and right children
    post_order(root->left);
    post_order(root->right);

    // Process the node.
    std::cout << root->name << std::endl;
}




Sample Interview Problems:
Given a binary tree create an in place mirror image of the tree.
Expression evaluation.


In Order Traversal
In in-order traversal you start from root, visit left subtree first and then right subtree. The processing for the node is done before you start traversing right subtree.
void in_order(Node *root) {
    if (!root) {
        return;
    }

    // Traverse left child
    post_order(root->left);

    // Process the node
    std::cout << root->name << std::end;

    // Traverse right child
    post_order(root->right);
}

Sample Interview Problems:
Convert a binary search tree into doubly linked list.

Level Order Traversal
In level-order traversal you start from root, process the root and then move to next level. In the next level you process all the nodes from left to right and then move to next level and so on.
#include <queue>
#include <iostream>
void level_order(Node *node) {
    if (!node)
        return;

    std::queue queue;

    // Count of the nodes in current level
    int cur_count = 0; 

    // Count of the nodes in the next level
    int child_count = 0; 

    queue.push(node);

    // Start with 1 as we have root in the queue
    // to begin with
    cur_count += 1;

    while (!queue.empty()) {
        Node *n = queue.front();
        queue.pop();

        // Process the node. We will just print to 
        // indicate processing.
        std::cout << n->name << " ";
        
        // Decrement of the count of nodes remaining in the
        // queue  for current level.
        cur_count--;

        if (n->left != NULL) {
            queue.push(n->left);
            child_count++;
        }

        if (n->right != NULL) {
            queue.push(n->right);
            child_count++;
        }

        // When we hit a count of 0, we start at next level
        if (cur_count == 0) {
            cur_count = child_count;
            child_count = 0;
            std::cout << std::endl;
        }
    }
}

Sample Interview Problems:
Pretty print a binary tree.
Given a binary tree, return each level as a list.
You have a binary tree.  Lets say you add an extra sibling pointer to it. Can you fill all the sibling pointers to point to it's sibling starting  from the left to the right.


I will add more sample problems as well as provide solutions to as many I can.

Thursday, April 15, 2010

Iterative Inorder Traversal

Iterative inorder traversal is a little complicated than Preorder traversal. As for Preorder we need to use stack for Inorder traversal as well but the nodes can't be removed from stack until it's children are pushed to the stack and the node has been visited. For all nodes we need to push their children on the stack first before visiting it. We mark whether the children have been put into stack or not for a node my using another stack call marks. When adding children to the stack we set mark to true on the marks stack. Now when we pop the node again we check corresponding mark and if it is set to true we know that it's children has already been processed. Thus we visit the node (print the value in the code below). In Inorder traversal left child, parent and right child are processed respectively. So while pushing on the stack we do it on the reverse order so that Inorder requirements are maintained.

  
void inorder_traversal(Node *root) {
if(root == 0)
return;

std::vector<bool> marks;
std::vector<Node*>nodes;
nodes.push_back(root);
marks.push_back(false);

while(!nodes.empty()){

//read the top mark
bool mark = marks.back();
marks.pop_back();

//read the top node
Node *node = nodes.back();
nodes.pop_back();

if(mark) {
//if mark is set then the node is visited
std::cout << node->value_ << std::endl;
}
else {
//put the righ child on stack
if(node->right_ != NULL) {
nodes.push_back(node->right_);
marks.push_back(false);
}

//set mark to true
//put the node in the stack
marks.push_back(true);
nodes.push_back(node);

//put left child on the stack
if(node->left_ != NULL) {
nodes.push_back(node->left_);
marks.push_back(false);
}
}
}
}

Binary tree reconstruction from IN and PRE or POST order traversals

Reconstructing binary tree from Inorder and Preorder traversal is pretty straighforward. The idea is to number the Inorder sequence in increasing order and use that number as a key to insert into Binary Search Tree. The insertion into BST is carried out in the order given in Preorder traversal.

Example:
Inorder: DBEAFCG
Preorder: ABDECFG

Now number the inorder traversal:DBEAFCG (1234567). Thus the preorder traversal will be ABDECFG (4213657)

Insert the items picking them in preorder into BST. So first you will insert 4(A), then 2(B), 1(D) and so on. This will give you the original tree from which traversals are generated.

Code for it is given below



//Tree node
class Node {

public Node left;
public Node right;

//key
public int key;

//label of the node
public char label;

public Node(Node left, Node right, int key, char label){
this.left = left;
this.right = right;
this.value = val;
this.key= key;
}


public Node(int key, char label) {
this(null, null, key,label);
}


}

//Binary Search Tree
class Tree {
public Node root;

public Tree() {
this(null);
}
public Tree(Node root) {
this.root = root;
}


public void insert(int key, char label) {

Node node = new Node(key, label);
if(root == null) {
root = node;
return;
}

Node temp = root;
Node parent = root;

while(temp != null) {
parent = temp;
if ( key < temp =" temp.left;" temp ="=" left =" node;" temp =" temp.right;" temp ="=" right =" node;" table =" new" count =" 0;" bst =" new">

Reconstruction from Inorder and Postorder
Steps are pretty much the same for Postorder too. But while inserting into BST we start from last element of the traversal and continue on to first.